Halo Infinite's Fall 2021 Delay is Not a Bad Thing

Four months after the delay, 343 Industries has already made radical improvements to Halo Infinite, gearing up for a successful 2021 release


It's been almost four months since Halo Infinite was officially delayed from its initial release date alongside the Xbox Series X. News was relatively sparse from a public angle, but 343 Industries was quietly making some big changes in leadership to accommodate the additional development time ahead. Joseph Staten, veteran narrative designer on previous Halo entries, returned to supervise Halo Infinite's development as creative director. There haven't been any new trailers since the initial campaign gameplay reveal in July. However, through an extensive development update and Q&A, it was confirmed that Halo Infinite is finally landing on Xbox Series X/S, Xbox One, and PC in Fall of 2021.

Already, albeit it's still the littlest tease, it's clear tons is starting to change following the delay and extra development time for Halo Infinite. the foremost recent development update for Halo Infinite detailed updates on graphical refinements, also as a couple of details on multiplayer progression and customization. In graphical fidelity alone, a number of the new renders mark a powerful improvement in small-scale and contained environments. It's clear that the delay has been good for Halo Infinite on a technical level, but that's not the sole reason why. It's clear Halo Infinite's delay has been very beneficial towards bringing a way more polished, next-gen Halo experience.

Huge Visual Fidelity Improvements

Back during the initial gameplay reveal of Halo Infinite, there was tons of vocal commentary aimed toward the game's graphical fidelity. While Halo Infinite's art style is supposed to reflect the vibrancy of the first Halo: Combat Evolved's aesthetic, many felt the visual fidelity wasn't up to next-gen standards. Whether or not that was true, Halo Infinite's latest development update shows a marked improvement within the game's visual fidelity. They entire first portion of the event update was dedicated to "Art & Graphics," detailing improvements to the various lighting systems and texture rendering. the complete Q&A goes in-depth with many of the game's artists and their work.

Halo Infinite's latest development update also showcased variety of in-engine renders of multiplayer Spartans and direct feed screenshots of multiplayer gameplay. While it's unclear at what stage of development these renders and screenshots are taken, it's clear this new build of Halo Infinite has made quite few improvements already. The lighting, shadows, and environmental design especially boast some incredible refinements, focusing specifically on one among Halo Infinite's multiplayer maps. to not mention the character art on the Spartan armor variations, featuring plenty of miniscule detail work that creates these models look fantastic. 343 Industries seems to possess taken the aforementioned graphical criticisms to heart, leading to some pretty impressive artwork.

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